2012年12月29日星期六
Year in Evaluation 2012: Best MMO
The competition inside the MMO genre has never been as close or as numerous then it was in 2012. Despite the fact that plenty of studios produced genuinely astonishing games this year, no other game produced the same experience as 'Guild Wars 2′.
ArenaNet & NCsoft set out adjust the way players experienced an MMO, and although that achievement could be argued, the quality & gameplay-experience that is identified inside 'Guild Wars 2′ is really a astonishing achievement. Guild Wars 2 offers the same easy format that many MMOs follow, but inside the easy framework of the game, comes a fantastic journey that allows players to experience the world of Tyria first hand & like never before.
Within Guild Wars two players have the opportunity to explore a beautifully crafted world, & if your strategy can handle the strain, the graphics & artistic detail found within the characters, landscape and architecture are truly extraordinary. The dynamic event procedure that was woven into the Guild Wars 2 gold game brings the entire world alive right in front of the player, most often once you least anticipate it. Though the events lose their "excitement" after they are experienced for the first time, that first moment you're casually exploring the farms outside the city walls & an invading band of Centaurs attacks your home, leaving you plus the adventures around you to fend them off, is something that you will bear in mind.
I am a enormous stickler for character customization & discovering a personal connection within an MMO. If I cannot create a persona that I honestly can connect with, then I feel there's no point in playing. I do not mean a duplication of myself yet with super-powers, I mean I desire to make the perfect alter-ego for this particular game. Guild Wars 2 offers an fantastic character creation technique, complete with motive and backstory. The solutions which are presented to you in the game are well thought out and especially distinctive. As I entered into the world of Tyria for the very first time, I had years of previous experiences from my character buzzing by way of my head. What would make a noble who had everything at her fingertips turn to a life as thief? Why did I want to blend in so badly, but not want be anonymous in combat? What took place to me the day my sister was killed by those Centaurs? These were the questions I set out to answer all before I even began the game, now that is an remarkable character creation strategy for an MMO.
I enjoyed the truth that I may load up the game, play by myself and essentially continue my story without the need of a core group. Although other MMOs offer this style of gameplay, ArenaNet genuinely makes it possible for players to be as extroverted or as introverted as they wish. The combat in Guild Wars 2 is a lot of the fastest & 'action-based' on the market. Players aren't just standing nonetheless and hammering away at macros and keys (however that is possible) it plays more like a third-individual action game. I was impressed at how fluid the combat controls were, as I was dodging attacks & ripping via abilities so early in the game there were times that the game played more like an RPG than an MMO.
While it is not a requirement, I need to mention that the game works on each Computer and Macs. This really is something that other MMOs have achieved though when I say "works" on a Mac, I mean runs wonderfully even on a Macbook Pro 2011 late edition. I know that Macs are still only beginning their journey into the gaming world having said that it is encouraging to see developers take them seriously & offer a choice to gw2 gold players and their friends.
It's the perfectly crafted artistic vision and the impeccably developed gameplay that turned Guild Wars 2 into an extraordinary MMO, although it is the technical understanding of a altering economy and a better understanding of what gamers want from an MMO that turned the series into a global franchise.
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